One of the hardest things to model when building a diorama is water! Not to mention a waterfall.
I think one of the most scary aspects of working with resin to simulate water is the "Only one chance" dilemma... basically if it doesn't work on the first try the risk of completely ruining your model is very high.
The best way to tackle a project like this is with careful planning and also
be prepared to start over.
We are all only human and we make mistakes, it's a little like learning to ride a bike and falling off, sure it might hurt and given time we heal but the only way to overcome our trepidation is to get back on and have another go.
This project has gone through many stages to get to its current state and in the upcoming video tutorial I'll carefully and slowly step you through every one of those steps so you have a fighting chance at making an awesome waterfall on your first attempt.
It's a slow process but that's just the nature of model building and sometimes we need to take a careful calculated approach to model building.
I've definitely been guilty of trying to rush and slap a scene together but I'm never entirely happy with the end result because I knew if I just took a bit more time I could have done a much better job.
I'm always amazed at what a little bit of greenery does to change the look of a model, I always start to feel a boost of motivation once I see the model starting to transform with static grass!
Comment below to let me know what aspect of this upcoming tutorial you're looking forward to the most? Is it the waterfall itself and how it spills over the rocks?, or are you more interested in how I color and pour the resin?
I tried a few new techniques on this diorama that I'm very excited to share in the video.